350 lines
10 KiB
VimL
350 lines
10 KiB
VimL
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" ============================================================================
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" CLASS: TreeFileNode
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"
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" This class is the parent of the TreeDirNode class and is the 'Component'
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" part of the composite design pattern between the NERDTree node classes.
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" ============================================================================
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let s:TreeFileNode = {}
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let g:NERDTreeFileNode = s:TreeFileNode
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" FUNCTION: TreeFileNode.activate(...) {{{1
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function! s:TreeFileNode.activate(...)
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call self.open(a:0 ? a:1 : {})
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endfunction
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" FUNCTION: TreeFileNode.bookmark(name) {{{1
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" bookmark this node with a:name
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function! s:TreeFileNode.bookmark(name)
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" if a bookmark exists with the same name and the node is cached then save
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" it so we can update its display string
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let oldMarkedNode = {}
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try
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let oldMarkedNode = g:NERDTreeBookmark.GetNodeForName(a:name, 1, self.getNerdtree())
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catch /^NERDTree.BookmarkNotFoundError/
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catch /^NERDTree.BookmarkedNodeNotFoundError/
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endtry
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call g:NERDTreeBookmark.AddBookmark(a:name, self.path)
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call self.path.cacheDisplayString()
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call g:NERDTreeBookmark.Write()
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if !empty(oldMarkedNode)
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call oldMarkedNode.path.cacheDisplayString()
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endif
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endfunction
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" FUNCTION: TreeFileNode.cacheParent() {{{1
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" initializes self.parent if it isnt already
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function! s:TreeFileNode.cacheParent()
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if empty(self.parent)
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let parentPath = self.path.getParent()
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if parentPath.equals(self.path)
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throw 'NERDTree.CannotCacheParentError: already at root'
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endif
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let self.parent = s:TreeFileNode.New(parentPath, self.getNerdtree())
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endif
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endfunction
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" FUNCTION: TreeFileNode.clearBookmarks() {{{1
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function! s:TreeFileNode.clearBookmarks()
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for i in g:NERDTreeBookmark.Bookmarks()
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if i.path.equals(self.path)
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call i.delete()
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end
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endfor
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call self.path.cacheDisplayString()
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endfunction
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" FUNCTION: TreeFileNode.copy(dest) {{{1
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function! s:TreeFileNode.copy(dest)
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call self.path.copy(a:dest)
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let newPath = g:NERDTreePath.New(a:dest)
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let parent = self.getNerdtree().root.findNode(newPath.getParent())
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if !empty(parent)
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call parent.refresh()
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return parent.findNode(newPath)
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else
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return {}
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endif
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endfunction
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" FUNCTION: TreeFileNode.delete {{{1
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" Removes this node from the tree and calls the Delete method for its path obj
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function! s:TreeFileNode.delete()
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call self.path.delete()
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call self.parent.removeChild(self)
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endfunction
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" FUNCTION: TreeFileNode.displayString() {{{1
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"
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" Returns a string that specifies how the node should be represented as a
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" string
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"
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" Return:
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" a string that can be used in the view to represent this node
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function! s:TreeFileNode.displayString()
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return self.path.flagSet.renderToString() . self.path.displayString()
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endfunction
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" FUNCTION: TreeFileNode.equals(treenode) {{{1
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"
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" Compares this treenode to the input treenode and returns 1 if they are the
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" same node.
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"
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" Use this method instead of == because sometimes when the treenodes contain
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" many children, vim seg faults when doing ==
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"
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" Args:
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" treenode: the other treenode to compare to
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function! s:TreeFileNode.equals(treenode)
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return self.path.str() ==# a:treenode.path.str()
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endfunction
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" FUNCTION: TreeFileNode.findNode(path) {{{1
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" Returns self if this node.path.Equals the given path.
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" Returns {} if not equal.
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"
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" Args:
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" path: the path object to compare against
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function! s:TreeFileNode.findNode(path)
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if a:path.equals(self.path)
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return self
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endif
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return {}
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endfunction
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" FUNCTION: TreeFileNode.findSibling(direction) {{{1
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" Find the next or previous sibling of this node.
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"
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" Args:
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" direction: 0 for previous, 1 for next
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"
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" Return:
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" The next/previous TreeFileNode object or an empty dictionary if not found.
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function! s:TreeFileNode.findSibling(direction)
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" There can be no siblings if there is no parent.
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if empty(self.parent)
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return {}
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endif
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let l:nodeIndex = self.parent.getChildIndex(self.path)
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if l:nodeIndex == -1
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return {}
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endif
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" Get the next index to begin the search.
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let l:nodeIndex += a:direction ? 1 : -1
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while 0 <= l:nodeIndex && l:nodeIndex < self.parent.getChildCount()
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" Return the next node if it is not ignored.
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if !self.parent.children[l:nodeIndex].path.ignore(self.getNerdtree())
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return self.parent.children[l:nodeIndex]
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endif
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let l:nodeIndex += a:direction ? 1 : -1
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endwhile
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return {}
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endfunction
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" FUNCTION: TreeFileNode.getNerdtree(){{{1
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function! s:TreeFileNode.getNerdtree()
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return self._nerdtree
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endfunction
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" FUNCTION: TreeFileNode.GetRootForTab(){{{1
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" get the root node for this tab
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function! s:TreeFileNode.GetRootForTab()
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if g:NERDTree.ExistsForTab()
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return getbufvar(t:NERDTreeBufName, 'NERDTree').root
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end
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return {}
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endfunction
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" FUNCTION: TreeFileNode.GetSelected() {{{1
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" If the cursor is currently positioned on a tree node, return the node.
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" Otherwise, return the empty dictionary.
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function! s:TreeFileNode.GetSelected()
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try
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let l:path = b:NERDTree.ui.getPath(line('.'))
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if empty(l:path)
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return {}
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endif
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return b:NERDTree.root.findNode(l:path)
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catch
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return {}
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endtry
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endfunction
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" FUNCTION: TreeFileNode.isVisible() {{{1
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" returns 1 if this node should be visible according to the tree filters and
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" hidden file filters (and their on/off status)
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function! s:TreeFileNode.isVisible()
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return !self.path.ignore(self.getNerdtree())
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endfunction
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" FUNCTION: TreeFileNode.isRoot() {{{1
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function! s:TreeFileNode.isRoot()
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if !g:NERDTree.ExistsForBuf()
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throw 'NERDTree.NoTreeError: No tree exists for the current buffer'
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endif
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return self.equals(self.getNerdtree().root)
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endfunction
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" FUNCTION: TreeFileNode.New(path, nerdtree) {{{1
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" Returns a new TreeNode object with the given path and parent
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"
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" Args:
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" path: file/dir that the node represents
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" nerdtree: the tree the node belongs to
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function! s:TreeFileNode.New(path, nerdtree)
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if a:path.isDirectory
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return g:NERDTreeDirNode.New(a:path, a:nerdtree)
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else
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let newTreeNode = copy(self)
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let newTreeNode.path = a:path
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let newTreeNode.parent = {}
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let newTreeNode._nerdtree = a:nerdtree
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return newTreeNode
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endif
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endfunction
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" FUNCTION: TreeFileNode.open() {{{1
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function! s:TreeFileNode.open(...)
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let opts = a:0 ? a:1 : {}
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let opener = g:NERDTreeOpener.New(self.path, opts)
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call opener.open(self)
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endfunction
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" FUNCTION: TreeFileNode.openSplit() {{{1
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" Open this node in a new window
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function! s:TreeFileNode.openSplit()
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call nerdtree#deprecated('TreeFileNode.openSplit', 'is deprecated, use .open() instead.')
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call self.open({'where': 'h'})
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endfunction
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" FUNCTION: TreeFileNode.openVSplit() {{{1
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" Open this node in a new vertical window
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function! s:TreeFileNode.openVSplit()
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call nerdtree#deprecated('TreeFileNode.openVSplit', 'is deprecated, use .open() instead.')
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call self.open({'where': 'v'})
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endfunction
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" FUNCTION: TreeFileNode.openInNewTab(options) {{{1
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function! s:TreeFileNode.openInNewTab(options)
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call nerdtree#deprecated('TreeFileNode.openinNewTab', 'is deprecated, use .open() instead.')
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call self.open(extend({'where': 't'}, a:options))
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endfunction
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" FUNCTION: TreeFileNode.openExplorer()
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function! s:TreeFileNode.openExplorer()
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execute 'wincmd p'
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execute 'edit '.self.path.getParent().str({'format':'Edit'})
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endfunction
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" FUNCTION: TreeFileNode.putCursorHere(isJump, recurseUpward){{{1
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" Places the cursor on the line number this node is rendered on
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"
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" Args:
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" isJump: 1 if this cursor movement should be counted as a jump by vim
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" recurseUpward: try to put the cursor on the parent if the this node isnt
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" visible
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function! s:TreeFileNode.putCursorHere(isJump, recurseUpward)
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let ln = self.getNerdtree().ui.getLineNum(self)
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if ln != -1
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if a:isJump
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mark '
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endif
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call cursor(ln, col('.'))
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else
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if a:recurseUpward
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let node = self
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while node != {} && self.getNerdtree().ui.getLineNum(node) ==# -1
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let node = node.parent
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call node.open()
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endwhile
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call self._nerdtree.render()
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call node.putCursorHere(a:isJump, 0)
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endif
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endif
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endfunction
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" FUNCTION: TreeFileNode.refresh() {{{1
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function! s:TreeFileNode.refresh()
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call self.path.refresh(self.getNerdtree())
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endfunction
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" FUNCTION: TreeFileNode.refreshFlags() {{{1
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function! s:TreeFileNode.refreshFlags()
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call self.path.refreshFlags(self.getNerdtree())
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endfunction
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" FUNCTION: TreeFileNode.rename() {{{1
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" Calls the rename method for this nodes path obj
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function! s:TreeFileNode.rename(newName)
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let newName = substitute(a:newName, '\(\\\|\/\)$', '', '')
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call self.path.rename(newName)
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call self.parent.removeChild(self)
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let parentPath = self.path.getParent()
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let newParent = self.getNerdtree().root.findNode(parentPath)
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if newParent != {}
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call newParent.createChild(self.path, 1)
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call newParent.refresh()
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endif
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endfunction
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" FUNCTION: TreeFileNode.renderToString {{{1
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" returns a string representation for this tree to be rendered in the view
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function! s:TreeFileNode.renderToString()
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return self._renderToString(0, 0)
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endfunction
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" Args:
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" depth: the current depth in the tree for this call
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" drawText: 1 if we should actually draw the line for this node (if 0 then the
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" child nodes are rendered only)
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" for each depth in the tree
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function! s:TreeFileNode._renderToString(depth, drawText)
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let output = ''
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if a:drawText ==# 1
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let treeParts = repeat(' ', a:depth - 1)
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let treeParts .= (self.path.isDirectory || g:NERDTreeDirArrowExpandable ==# '' ? '' : ' ')
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let line = treeParts . self.displayString()
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let output = output . line . "\n"
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endif
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" if the node is an open dir, draw its children
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if self.path.isDirectory ==# 1 && self.isOpen ==# 1
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let childNodesToDraw = self.getVisibleChildren()
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if self.isCascadable() && a:depth > 0
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let output = output . childNodesToDraw[0]._renderToString(a:depth, 0)
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elseif len(childNodesToDraw) > 0
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for i in childNodesToDraw
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let output = output . i._renderToString(a:depth + 1, 1)
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endfor
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endif
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endif
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return output
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endfunction
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" vim: set sw=4 sts=4 et fdm=marker:
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